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Flavor Savior 

Flavor Savior is a game about finding connections to others through helping them recover recipes they thought were lost to time. Originally made by a team of 7 in 48 hours for GGJ 2021. In the days following the jam, we continued to work on the game and released a post jam version (soon to be published on Google Play). The post jam version includes missing assets including character sprites and SFX, as well as updated writing for the script and the hint/flavor text for recipes and ingredients based on player feedback.

I was one of three writers, and I also handled the programming, design, and project management (which just meant I made lots of spreadsheets, including one for naming all 220 unique soup recipes).

The original jam build (Windows, Linux, Mac) as well as the post jam build (Windows, Linux, Mac, Android) can be found here.
The Android version of Flavor Savior can also be found here, on the Play Store.